Creating visual stories through motion graphics, product renders, and AI-powered workflows
📍 Turin, Italy
3D Artist & Visual Storyteller at RENDERNOVA
I'm a 3D artist and co-founder of RENDERNOVA, a graphic design and CGI studio specializing in 3D pre-visualization for the industrial and product visualization industry. My work spans everything from technical product renders and motion graphics to architectural visualization and photogrammetry—blending technical precision with creative storytelling.
What drives me is the intersection of art and technology. I'm constantly exploring how emerging tools can push creative boundaries, whether that's using AI to enhance imagery and streamline workflows, or coding interactive installations like Plexus—a hand-tracking app built in Python with MediaPipe that lets users sculpt dynamic 3D forms through gesture alone.
Working primarily in Blender, Twinmotion, Unreal Engine, and the Adobe Suite, I approach each project as an opportunity to experiment, refine, and create something that feels both polished and alive. At the heart of it all is a passion for visual arts and a curiosity about what's possible when we embrace the tools of tomorrow.
Interested in collaborating on a project or exploring new ideas together? I'm always open to connecting with fellow creatives, clients, and anyone passionate about pushing visual boundaries.